Conduit 1.0 - paid early access

Script-to-screen production control for real projects.

Conduit gives filmmakers one desktop surface for writing, scene planning, production tracking, revisions, and engine-aware follow-through when the job actually needs it.

Built for indie filmmakers who need the screenplay, the scene board, and the production surface to stop contradicting each other.

Workflow spine
The draft feeds the board. The board feeds the production.
Write -> screenplay, revisions, scene intentActive
Scenes -> summaries, readiness, linked workVisible
Production -> tags, planning, deliverablesAttached
Bridge -> Blender / Unreal inspection when neededOptional
WriteScreenplay-native workspace
ScenesBoard built from the draft
ProductionStatus, planning, deliverables
BridgeBlender and Unreal when required

The workflow is the product.

Conduit is strongest when one filmmaker or a small team needs the writing surface, the scene board, and the production plan to stay aligned instead of being passed across disconnected tools.

01
Write

Build the draft where production decisions actually begin.

Conduit starts with screenplay structure, scene intent, revisions, and planning context instead of splitting writing away from the rest of the job.

02
Scenes

Turn the draft into a board the production can operate from.

Keep summaries, tags, shot readiness, and linked work visible at the scene level so the next decision is obvious instead of hidden in notes.

03
Production

Track the practical state of the project without leaving the draft.

Breakdown, revisions, deliverables, and production status live in the same system so the screenplay remains the source of truth.

04
Bridge

Connect Blender or Unreal only when the production actually needs it.

The engine bridge is there for inspection, validation, and technical follow-through, not as a requirement for basic writing or planning.

Product depth

Conduit is being positioned as a production operating system, not just another writer.

The point is not to compete on formatting alone. The point is to make the script, the scene board, and downstream production state legible in one environment.

Screenplay-first
A production operating system that begins in the script.
Conduit is not trying to be a generic writing app or a generic board tool. It is built around the point where screenplay decisions start creating real production work.
One source of truth
Scenes, planning, revisions, and deliverables stay in one spine.
Instead of scattering meaning across separate apps, Conduit keeps the draft, the scene board, and production context close enough to stay trustworthy.
Desktop-native workflow
Local-first by default, with room to grow into a broader production platform.
Project files, backups, exports, and engine workflows are designed for serious desktop use rather than a browser toy pretending to be pipeline software.
Current strength

Already built around the surfaces filmmakers come back to daily.

The near-term value is not "everything for everyone." It is having a credible writing-plus-production spine that feels intentional enough to run real work in.

What users should feel
Screenplay editor, scene board, breakdown, revisions, and export in one system
Project save flow with sibling recovery copies for safer local work
Write-to-production workflow instead of a detached script-only experience
Optional Blender and Unreal bridge paths rather than forced engine coupling

Early access, with real pricing and real intent.

Conduit is being launched as a paid early-access product: dependable enough for real workflows, honest about what is still expanding, and priced for indie teams to adopt.

Solo
$20/ month

For filmmakers running a project themselves.

Write, Scenes, Breakdown, Revisions, Export
Local-first project workflow
Optional engine bridge access
Advanced
$90/ month

For productions that need deeper operational control.

Heavier production oversight workflows
Broader automation and export depth
Designed for more serious production usage